Theogonia

Theogonia



About

Population: 75,315 (60% Human, 10% Dwarf, 10% Half Orc, 5% Gnome, 15% Other)
Military: Navy, 5,500 Active (50 Warships), Army 6,500 Active
Continent: Kaleth – Province: Ocieniel
Climate: Temperate
Imports: Exotic Goods – Exports: Textiles

Theogonia (Continued)


History

Capital of the Ocieniel Province, Theogonia was found by it’s current inhabitants on an exploratory mission. Thought to have been crafted by a powerful magic user of some kind, the city has massive plateaus that rise in the sky and cast shadow over parts of the city. Impressive in their displays, these rises are usually reserved for the upper class or important organizations within the current climate. The current Duke is Ellis Kaylock, a widower with two sons that has ruled over the city for the last 30 years.

Theogonia (Continued)


Local Customs

Magical Artisan (Feat)
Prerequisites: None (story based)
Benefit: Your character is able to tap into a long-hidden magical ancestry, whether by birthright or other unusual methods. Choose a single spell from a Cleric Domain and an accompanying skill. When you achieve a number of ranks in this skill equal to the minimum caster level required to cast the spell, you gain the ability to generate a spell-like effect upon successful application of the skill 1/day.

Advanced Magical Artisan (Feat)
Prerequisites: Magical Artisan
Benefit: Choose a number of spells that correspond to your skill of choice equal to the attribute modifier associated with the skill. Once your character has sufficient ranks equal to the caster level of each corresponding spell, you gain the ability to generate a spell-like effect equivalent of the spell 1/day.

Theogonia

Dragon Soul Jonathonathon